21 JUN 2014 by ideonexus

 Entertaining Work is a Moral Issue

I’m not the first person to notice that reality is broken compared with games, especially when it comes to giving us good, hard work. In fact, the science of happiness was first born thirty-five years ago, when an American psychologist by the name of Mihály Csíkszentmihályi observed the very same thing. In 1975, Csíkszentmihályi published a groundbreaking scientific study called Beyond Boredom and Anxiety. The focus of the study was a specific kind of happiness that Csíkszentmihályi ...
Folksonomies: gamification
Folksonomies: gamification
  1  notes

Isn't this also a matter of perspective? Don't we need to look at life like a game?

The problem is that real-life isn't like a game. A really tough programming problem doesn't match my skills, they can go far beyond them.

Education is ENGINEERED, so it can be like a game.

03 JAN 2011 by ideonexus

 The Market is Not Darwinian

What is a market? And what does it have to do with the Internet? The fashion right now, one I follow, is to think of the Internet as a living environment, a place for societies, communities, and institutions to grow--rather than as something constructed, a superhighway, for example. That leads to appropriate metaphors, looking at the Net as something to be cultivated and nurtured rather than built or engineered. (Only its rules need to be designed so that it can grow in good health.) The stru...
Folksonomies: economics science memetics
Folksonomies: economics science memetics
  1  notes

The marketplace is not survival of the fittest, where an invisible hand allows for the emergence of the best strategies, but an artificial system where strategies, good or bad, are perpetually nurtured.